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MonstersFiend

Kimenhul

A fear-feeding fiend that hunts high achievers hiding a secret dread of failure, growing stronger the more terrified its prey becomes.

commonFiendSahkilUnholy

Among the strongest of their kind aside from the sahkil tormentors, kimenhuls work their craft to foment despair in those who fear failure, forming cycles of self-loathing. These powerful sahkils focus their attention on mortals who are seemingly at the peak of their ability yet harbor secret fears of inadequacy.

In play

Feed on Fear The kimenhul regains 30 Hit Points at the start of its turn as long as any frightened creature is within 100 feet of it.

Reactive Strike [Reaction] If the triggering creature is frightened, the kimenhul can make two claw Strikes against the creature instead of one Strike.

Level 20

Perception +35 · Senses darkvision, _truesight_ · Languages Chthonian, Diabolic, Empyrean, Requian; telepathy 100 feet · Skills Acrobatics +36, Arcana +33, Athletics +34, Deception +38, Occultism +33, Religion +35, Stealth +36

STRDEXCONINTWISCHA
+10+8+9+5+7+7
ACFortRefWill
45+33+32+35

HP 425 · Immunities death effects, fear · Weaknesses holy 20

Speed 45 feet, climb 25 feet

Actions

  • Melee Jaws [Single Action] +38 (reach 15 ft, Magical, unholy), Damage 4d12+18 piercing plus 3d6 spirit
  • Melee Claw [Single Action] +38 (reach 15 ft, Agile, magical, unholy), Damage 4d8+18 slashing plus 3d6 spirit and