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Kellid Graveknight
AC 37
rareUndead
Lvl 14RareUndead
- AC
- 37
- HP
- 255
- Perc
- +27
- Fort
- +24
- Ref
- +25
- Will
- +27
- STR
- +8
- DEX
- +5
- CON
- +4
- INT
- +2
- WIS
- +5
- CHA
- +4
Speed25 ft
Actions
- warhammer +30 3d8+16 bludgeoning
- dagger +28 3d4+14 piercing
- dagger +27 1d4+14 piercing
- AC
- 37
- HP
- 255
- STR
- +8
- DEX
- +5
- CON
- +4
- INT
- +2
- WIS
- +5
- CHA
- +4
AC 37
Fort +24
Ref +25
Will +27
HP 255
(negative healing, rejuvenation)
Immunities
cold, death effects, disease, paralyzed, poison, precision, and unconscious
Sacrilegious Aura (abjuration, aura, divine, evil) 30 feet. When a creature in the aura uses a positive spell or ability, the graveknight automatically attempts to counteract it, with a +23 counteract modifier.
Attack of Opportunity [Reaction]
Speed 25 feet
Melee
[Single Action]
warhammer +30 (Magical, Shove),
Damage 3d8+16 bludgeoning plus 1d6 cold
Melee
[Single Action]
dagger +28 (Agile, Finesse, versatile S),
Damage 3d4+14 piercing plus 1d6 cold
Ranged
[Single Action]
dagger +27 (Agile, Finesse, versatile S),
Damage 1d4+14 piercing plus 1d6 cold