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Kellid Graveknight

A hate-fueled warrior rises again and again in cursed iron plate, its aura unraveling any restorative magic cast nearby.

rareUndead

A Kellid warrior whose hatred outlived his body, this graveknight rose from the grave clad in cold iron and spite. So long as his cursed armor endures, death is only an inconvenience to him.

It has negative healing and rejuvenation.

In play

Sacrilegious Aura (abjuration, aura, divine, evil) 30 feet. When a creature in the aura uses a positive spell or ability, the graveknight automatically attempts to counteract it, with a +23 counteract modifier.

Level 14

Perception +27 · Senses darkvisiondarkvision · Languages Hallit · Skills Acrobatics +29, Athletics +32, Intimidation +30, Religion +27, Survival +27

STRDEXCONINTWISCHA
+8+5+4+2+5+4
ACFortRefWill
37+24+25+27

HP 255 · Immunities cold, death effects, disease, paralyzed, poison, precision, and unconscious

Speed 25 feet

Actions

  • Melee Warhammer [Single Action] +30 (Magical, Shove), Damage 3d8+16 bludgeoning plus 1d6 cold
  • Melee Dagger [Single Action] +28 (Agile, Finesse, versatile S), Damage 3d4+14 piercing plus 1d6 cold
  • Ranged Dagger [Single Action] +27 (Agile, Finesse, versatile S), Damage 1d4+14 piercing plus 1d6 cold

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