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Monsters

Kellid Graveknight

AC 37

rareUndead
Lvl 14RareUndead
AC
37
HP
255
Perc
+27
Fort
+24
Ref
+25
Will
+27
STR
+8
DEX
+5
CON
+4
INT
+2
WIS
+5
CHA
+4
Speed25 ft
Actions
  • warhammer +30 3d8+16 bludgeoning
  • dagger +28 3d4+14 piercing
  • dagger +27 1d4+14 piercing
AC
37
HP
255
STR
+8
DEX
+5
CON
+4
INT
+2
WIS
+5
CHA
+4

AC 37

Fort +24

Ref +25

Will +27

HP 255

(negative healing, rejuvenation)

Immunities

cold, death effects, disease, paralyzed, poison, precision, and unconscious

Sacrilegious Aura (abjuration, aura, divine, evil) 30 feet. When a creature in the aura uses a positive spell or ability, the graveknight automatically attempts to counteract it, with a +23 counteract modifier.

Attack of Opportunity [Reaction]

Speed 25 feet

Melee

[Single Action]

warhammer +30 (Magical, Shove),

Damage 3d8+16 bludgeoning plus 1d6 cold

Melee

[Single Action]

dagger +28 (Agile, Finesse, versatile S),

Damage 3d4+14 piercing plus 1d6 cold

Ranged

[Single Action]

dagger +27 (Agile, Finesse, versatile S),

Damage 1d4+14 piercing plus 1d6 cold