Kareq
A hulking beast built around a living drum slams its body to unleash a blast of sound or a scorching line of fire.
The kareq is a hulking beast built around a living drum, its body a resonating chamber it slams to loose blasts of weaponized sound.
Boomstrike [Two Actions] The kareq beats its legs against its reverberation chamber, creating a blast of sound concentrated enough to ignite the air around it. The kareq chooses to affect either a 30-foot cone (which deals sonic damage) or a 60-foot line (which deals fire damage).
Level 5
Perception +15 · Senses low-light vision · Skills Acrobatics +12, Athletics +13, Intimidation +13, Stealth +12, Survival +10
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +2 | +4 | -4 | +3 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 22 | +15 | +13 | +10 |
HP 95 · Immunities sonic
Speed 40 feet, climb 20 feet
Actions
- Melee Claw [Single Action] +14, Damage 2d10+5 slashing
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