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Sorted A-ZMonsters
Kappa
Mischievous by nature, kappas delight in playing pranks on unsuspecting travelers.
commonAmphibiousBeast
Lvl 2AmphibiousBeast
- AC
- 17
- HP
- 35
- Perc
- +9
- Fort
- +7
- Ref
- +10
- Will
- +7
- STR
- +3
- DEX
- +4
- CON
- +1
- INT
- +1
- WIS
- +3
- CHA
- +1
Speed15 ft, swim 40 ft
Actions
- claw +11 1d10+3 slashing
- AC
- 17
- HP
- 35
- STR
- +3
- DEX
- +4
- CON
- +1
- INT
- +1
- WIS
- +3
- CHA
- +1
Mischievous by nature, kappas delight in playing pranks on unsuspecting travelers. While usually not overtly malicious, they can be a significant nuisance, stealing clothes from unsuspecting bathers or snatching unattended food from campfires.
AC 17
Fort +7
Ref +10
Will +7
HP 35
Head Bowl The depression atop a kappa's head is filled with water. Spilling, evaporating, or otherwise removing all the water from the top of a kappa's head reduces all their Speeds to 5 feet until the basin is again filled with water.