Kallas Devil
A wide stench aura wears down anyone nearby, backed by dread that radiates outward and a steed it leaps astride the instant it draws near.
A reeking, jackal-jawed fiend that rides a flayed steed into battle, the kallas devil drowns its prey in fear and stench before running them down.
In play
Frightful Presence (aura, emotion, fear, mental) 20 feet, DC 26
Loathsome Stench (aura, olfactory) 20 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 20 Fortitude save or become sickened 1 (sickened 2 on a critical failure). A creature that succeeds at its save is temporarily immune for 1 minute.
Mount Steed [Reaction] Trigger The Skinned Steed enters a space adjacent to the Kallas Devil; Effect The Kallas Devil mounts the horse.
Level 9
Perception +21 · Senses darkvision, lifesense (imprecise) 30 feet, wavesense (imprecise) 30 feet · Languages Aklo, Aquan, Common, Hallit · Skills Athletics +18, Deception +18, Intimidation +18, Occultism +20, Stealth +16
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +4 | +3 | +6 | +5 | +5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +16 | +19 | +20 |
HP 180 · Resistances fire 5 · Weaknesses cold iron 10
Speed 30 feet, swim 30 feet
Actions
- Melee Jaws [Single Action] +21, Damage 2d12+7 piercing
- Melee Claw [Single Action] +21 (Agile), Damage 2d8+7 slashing plus
- Melee Devil's Trident [Single Action] +21, Damage 2d8+7 piercing
- Ranged Devil's Trident [Single Action] +21 (thrown 20 feet), Damage 2d8+7 piercing