entries
Sorted A-Z
MonstersAberration

Kaleb Valdemar's Body

A hollow spellcaster severed from whatever once animated it still walks and casts, wielding a dagger and layered occult and arcane magic.

uniqueAberrationHumanHumanoid

Severed from whatever animates it, Kaleb Valdemar's body still walks and still casts, a hollow spellcaster moving on borrowed will. It wields a dagger and a deep well of occult and arcane magic against any who would interrupt it.

In play

Occult Innate Spells DC 29

  • Cantrips (6th)
  • 2nd

Gentle Repose, Invisibility (at will; self only), Paranoia (at will)

  • 3rd

Soothe (×3)

  • 4th

Arcane Prepared Spells DC 29, attack +21

  • Cantrips (6th)

Daze, Mage Hand, Message, Shield, Telekinetic Projectile

  • 1st

Charm, Fear, Unseen Servant

  • 2nd
  • 3rd

Haste, Locate, Slow

  • 4th
  • 5th
  • 6th

Baleful Poly

Level 12

Perception +9 · Senses lifesense 60 feet · Languages Aklo, Common, Elven, Undercommon, Varisian; telepathy 30 feet · Skills Crafting +21, Deception +22, Diplomacy +20, Occultism +21, Society +21

STRDEXCONINTWISCHA
+4+1+2+7+5+6
ACFortRefWill
20+15+12+23

HP 112

Speed 25 feet

Actions

  • Melee Dagger [Single Action] +11 (Agile, Finesse, thrown 10 feet, versatile S), Damage 2d4+5 piercing

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

License terms