Juvenile Cave Worm
Already the length of a wagon, this blind tunnel-borer shrugs off every attempt to slow, bind, or transform it and just keeps coming.
A juvenile cave worm is already the length of a wagon and twice as stubborn, a blind tunnel-borer that shrugs off whatever the world throws in its path. Slow it, bind it, polymorph it — it just keeps coming.
In play
Relentless When a juvenile cave worm gains the paralyzed, slowed, or stunned condition, reduce the duration by half, to a minimum of 1 round. It also recovers from penalties to its Speeds and the immobilized condition at the end of its turn. Finally, it ignores non-magical difficult terrain and treats greater difficult terrain like difficult terrain.
Shake It Off [Reaction] Frequency once per day; Trigger The juvenile cave worm would be affected by a condition or adverse effect (such as baleful polymorph); Effect The juvenile cave worm negates the triggering condition or effect. Effects from artifacts, deities, or a similarly powerful source can't be avoided in this way.
Level 8
Perception +12 · Senses darkvision, tremorsense (imprecise) 100 feet · Skills Athletics +18, Stealth +14
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +0 | +6 | -5 | -2 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 26 | +20 | +14 | +10 |
HP 170
Speed 30 feet, burrow 30 feet, swim 20 feet
Actions
- Melee Jaws [Single Action] +20 (reach 10 ft, deadly d10), Damage 2d12+9 piercing plus
- Melee Body [Single Action] +18, Damage 1d8+10 bludgeoning