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Monsters

Juvenile Cave Worm

AC 26

uncommonAnimal
Lvl 8AnimalUncommon
AC
26
HP
170
Perc
+12
Fort
+20
Ref
+14
Will
+10
STR
+6
DEX
+0
CON
+6
INT
-5
WIS
-2
CHA
-1
Speed30 ft, swim 20 ft, burrow 30 ft
Actions
  • jaws +20 2d12+9 piercing plus reach 10 ft
  • body +18 1d8+10 bludgeoning
AC
26
HP
170
STR
+6
DEX
+0
CON
+6
INT
-5
WIS
-2
CHA
-1

AC 26

Fort +20

Ref +14

Will +10

HP 170

Relentless When a juvenile cave worm gains the paralyzed, slowed, or stunned condition, reduce the duration by half, to a minimum of 1 round. It also recovers from penalties to its Speeds and the immobilized condition at the end of its turn. Finally, it ignores non-magical difficult terrain and treats greater difficult terrain like difficult terrain.

Shake It Off [Reaction] Frequency once per day; Trigger The juvenile cave worm would be affected by a condition or adverse effect (such as baleful polymorph); Effect The juvenile cave worm negates the triggering condition or effect. Effects from artifacts, deities, or a similarly powerful source can't be avoided in this way.