Juvenile Cave Worm
AC 26
A juvenile cave worm is already the length of a wagon and twice as stubborn, a blind tunnel-borer that shrugs off whatever the world throws in its path. Slow it, bind it, polymorph it — it just keeps coming.
In play
Relentless When a juvenile cave worm gains the paralyzed, slowed, or stunned condition, reduce the duration by half, to a minimum of 1 round. It also recovers from penalties to its Speeds and the immobilized condition at the end of its turn. Finally, it ignores non-magical difficult terrain and treats greater difficult terrain like difficult terrain.
Shake It Off [Reaction] Frequency once per day; Trigger The juvenile cave worm would be affected by a condition or adverse effect (such as baleful polymorph); Effect The juvenile cave worm negates the triggering condition or effect. Effects from artifacts, deities, or a similarly powerful source can't be avoided in this way.
Senses darkvision, tremorsense (imprecise) 100 feet · Skills Athletics +18, Stealth +14