Juvenile Boar
A half-grown tusker charges headlong at any threat, gaining momentum and ferocity the longer a fight drags on.
A juvenile boar is a half-grown pig already armed with sharpening tusks and a quick temper, charging headlong at anything it reads as a threat.
In play
Ferocity [Reaction]
Boar Charge [Two Actions] The juvenile boar Strides up to two times and then makes a tusk Strike. As long as it moved at least 20 feet, it gains a +2 circumstance bonus to its attack roll.
Level 0
Perception +5 · Senses low-light vision, scent (imprecise) 30 feet · Skills Acrobatics +3, Athletics +5, Survival +5
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +1 | +2 | -4 | +1 | -2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 15 | +9 | +3 | +5 |
HP 16
Speed 30 feet
Actions
- Melee Tusk [Single Action] +8, Damage 1d6+3 piercing
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