Jotund Troll
Jotund trolls are gigantic, nine-headed horrors who prowl frigid moors, marshes, and wastelands, often alone and always ravenous.
- AC
- 35
- HP
- 360
- Perc
- +26
- Fort
- +31
- Ref
- +24
- Will
- +23
- STR
- +8
- DEX
- +4
- CON
- +8
- INT
- -1
- WIS
- +6
- CHA
- +4
- jaws +29 3d12+14 piercing plus reach 15 ft
- claw +29 3d10+14 slashing reach 15 ft
- AC
- 35
- HP
- 360
- STR
- +8
- DEX
- +4
- CON
- +8
- INT
- -1
- WIS
- +6
- CHA
- +4
Jotund trolls are gigantic, nine-headed horrors who prowl frigid moors, marshes, and wastelands, often alone and always ravenous. While each of the jotund troll's nine heads possess their own brains and senses, they bicker with each other much less than the heads of a two-headed troll.
AC 35 (all-around vision (page 360))
Fort +31
Ref +24
Will +23
HP 360
, regeneration 40 (deactivated by electricity or fire)
Head Regrowth A jotund troll's regeneration can regrow severed heads. After regaining Hit Points from regeneration, the jotund troll attempts a DC 8 flat check. On a success, one missing head is fully restored; on a critical success, two missing heads are fully restored.