Jotund Troll
A nine-headed troll prowls frozen wastes alone, and each head severed in battle can knit itself whole again before the fight ends.
Jotund trolls are gigantic, nine-headed horrors who prowl frigid moors, marshes, and wastelands, often alone and always ravenous. While each of the jotund troll's nine heads possess their own brains and senses, they bicker with each other much less than the heads of a two-headed troll.
In play
Head Regrowth A jotund troll's regeneration can regrow severed heads. After regaining Hit Points from regeneration, the jotund troll attempts a DC 8 flat check. On a success, one missing head is fully restored; on a critical success, two missing heads are fully restored.
Level 15
Perception +26 · Senses darkvision · Languages Jotun · Skills Athletics +29, Intimidation +27
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +4 | +8 | -1 | +6 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 35 | +31 | +24 | +23 |
HP 360 · Weaknesses electricity 15, fire 15
Speed 30 feet, climb 20 feet
Actions
- Melee Jaws [Single Action] +29 (reach 15 ft), Damage 3d12+14 piercing plus
- Melee Claw [Single Action] +29 (reach 15 ft, Agile), Damage 3d10+14 slashing
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