Jotunborn Sage
A towering giant sage turns occult magic and a clan's remembered history into a weapon against those who threaten either.
In jotunborn society, sages are keepers of knowledge. They maintain histories of their clans or entire civilizations.
In play
Occult Prepared Spells DC 18, attack +10
- Cantrips (1st) Detect Magic, Frostbite, Read Aura, Shield, Telekinetic Projectile, Void Warp
- 1st Dizzying Colors, Grim Tendrils, Sleep
Level 2
Perception +7 · Senses low-light vision · Languages Common, Cyclops, Fey, Jotun, Petran, Shadowtongue · Skills Arcana +8, Athletics +6, Diplomacy +4, Medicine +5, Jotunborn Lore +8, Occultism +8, Religion +5, Society +8
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +0 | +2 | +4 | +1 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 16 | +8 | +4 | +9 |
HP 26
Speed 25 feet
Actions
- Melee Dagger [Single Action] +10 (Agile, versatile S), Damage 1d4+5 piercing
- Melee Fist [Single Action] +10 (Agile, nonlethal, unarmed), Damage 1d4+5 bludgeoning
- Ranged Dagger [Single Action] +8 (Agile, thrown 10 feet, versatile S), Damage 1d4+5 piercing
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