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Sorted A-ZMonsters
Japalisura
AC 33
commonAsuraFiend
Lvl 12AsuraFiend
- AC
- 33
- HP
- 235
- Perc
- +22
- Fort
- +20
- Ref
- +25
- Will
- +20
- STR
- +5
- DEX
- +7
- CON
- +4
- INT
- +2
- WIS
- +4
- CHA
- +5
Speed40 ft
Actions
- hatchet +23 1d6+8 slashing
- composite shortbow +26 2d6+5 60 ft
- AC
- 33
- HP
- 235
- STR
- +5
- DEX
- +7
- CON
- +4
- INT
- +2
- WIS
- +4
- CHA
- +5
AC 33
Fort +20
Ref +25
Will +20
+1 status to all saves vs. magic
HP 235
Immunities
curses
Disorienting Faces (aura, mental, visual) 30 feet. The japalisura's faces constantly shift and morph, each visage more grotesque than the last. When a creature enters or starts its turn in the aura, it must attempt a DC 32 Will save.
Critical Success The creature is unaffected and is temporarily immune to Disorienting Faces for 1 minute.
Success The creature is unaffected.
Failure The creature is disoriented by the horrible faces, taking a –2 circumstance penalty to checks and DCs against the japalisura while it remains in the aura.
Critical Failure As failure, except the circumstance penalty is –3.
Return Arrow [Reaction]