Iroran Mummy
A preserved devotee of inner peace would rather still a fight than start one, lulling intruders into calm before violence breaks the spell.
An Iroran mummy is the preserved remains of a devotee of inner peace, kept from final rest to guard a holy place — and it would rather still the violence around it than spill blood, lulling intruders into tranquil calm before it must strike.
Aura of Peace (aura, divine, emotion, enchantment, incapacitation, mental) 30 feet. When a creature enters or starts its turn in the aura, it's affected by calm emotions for 1 minute, with a DC 27 Will save. A creature that succeeds at the save is temporarily immune for 24 hours. If the Iroran mummy takes a hostile action, the aura of peace is suppressed and its effects end for anyone already affected.
Level 10
Perception +21 · Senses darkvision · Languages Necril; plus any two languages they knew while alive · Skills Acrobatics +25, Athletics +21, Irori Lore +25, Religion +21
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +7 | +4 | +0 | +5 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 31 | +18 | +21 | +21 |
HP 190 · Immunities death effects, disease, paralyzed, poison, unconscious · Weaknesses fire 10
Speed 30 feet
Actions
- Melee Fist [Single Action] +23 (Agile, Finesse, Magical, Nonlethal, Unarmed), Damage 2d10+11 bludgeoning
- Ranged Shuriken [Single Action] +23 (Agile, thrown 20 feet), Damage 2d4+11 piercing