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Ironclad Annihilator Beetle
An armored beetle built like a tank, pivoting its chitin shell to deflect blows while its jaws drag prey into a crushing grip.
rareBeast
The ironclad annihilator beetle is a tank of chitin and jaws, pivoting its armored shell into incoming blows and dragging prey into reach of its crushing grip.
In play
- Its mandibles bite on a hit and seize the target — see Improved Grab.
- Carapace Deflection (Reaction) — Trigger The ironclad annihilator beetle is targeted with an attack from an attacker it can see. Effect The ironclad annihilator pivots to place its tough carapace in the way of the attack, gaining a +2 circumstance bonus to its AC against the triggering attack. If the attack misses, the ironclad annihilator can Step after the attack.
- Constrict (Single Action) 4d6+20 bludgeoning, DC 44.
Level 21
Perception +36 · Senses darkvision · Skills Acrobatics +36, Athletics +42
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +10 | +6 | +10 | -5 | +5 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 49 | +38 | +32 | +35 |
HP 400
Speed 30 feet, fly 30 feet
Actions
- Melee Mandible [Single Action] +39 (reach 20 ft, Magical), Damage 4d12+20 piercing plus
- Melee Foot [Single Action] +37 (reach 15 ft, Magical), Damage 4d8+20 bludgeoning
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