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MonstersHumanoid

Iron Taviah

A wounded leg is her one exploitable flaw — critical blows against it stagger her mid-ritual, disrupting spells of binding and undeath.

uniqueHagHumanoid

Taviah walks on legs of cold iron, her old wounds carried into a new and harder body. An undying scholar of the Magaambya turned to dark ritual, she binds the dead and bends carriages to her will.

In play

Magaambya Scar Taviah has an old injury that sometimes causes her pain. A physical attack on Taviah that scores a critical hit exacerbates the injury in her wounded leg; in addition to the other effects of the critical hit, Taviah is stunned 1.

Occult Innate Spells DC 21, attack +13

Rituals DC 21

Level 6

Perception +14 · Senses darkvision · Languages Aklo, Common, Jotun, Mwangi, Necril · Skills Arcana +11, Athletics +14, Crafting +13, Deception +11, Intimidation +11, Occultism +14, Religion +11, Stealth +14

STRDEXCONINTWISCHA
+6+3+4+3+3+3
ACFortRefWill
24+16+11+14

HP 85 · Resistances physical 5 (except bludgeoning) · Weaknesses Magaambya scar

Speed 20 feet

Actions

  • Melee Iron claws [Single Action] +16 (reach 10 ft, Agile, cold iron, Magical), Damage 2d8+6 slashing plus