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Irlgaunt
A titanic spider-crab fusion blends seamlessly into mountain stone, closing in on acid-slick legs before its prey ever notices.
commonAberrationEarth
Irlgaunts resemble titanic spiders or crabs, but with cephalopod-like tendrils erupting from the tips of their chitin-armored legs. Their jagged gray shells let them blend into the rocky walls of the high mountain passes and deep ravines that serve as their hunting grounds — a hunter you don't see until its acid-wet legs are already on you.
In play
Primal Innate Spells DC 31
- 4th: One with Stone (at will), Shape Stone (at will)
- 6th: Speak with Stones
Level 13
Perception +24 · Senses darkvision · Languages Aklo, Common, Jotun, Petran · Skills Acrobatics +25, Athletics +26, Deception +23, Stealth +27, Survival +22
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +8 | +5 | +4 | +5 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 34 | +22 | +25 | +24 |
HP 265 · Weaknesses bludgeoning 10
Speed 30 feet, climb 30 feet; stone step
Actions
- Melee Jaws [Single Action] +26, Damage 3d8+13 piercing plus 2d6 acid
- Melee Legs [Single Action] +26 (Agile), Damage 3d10+13 bludgeoning