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Monsters

Iridescent Elephant

AC 21

uncommonAnimal
Lvl 7AnimalUncommon
AC
21
HP
110
Perc
+11
Fort
+16
Ref
+9
Will
+14
STR
+7
DEX
+0
CON
+2
INT
-4
WIS
+2
CHA
+0
Speed40 ft
Actions
  • tusk +14 3d8+7 piercing reach 10 ft
  • trunk +16 reach 15 ft
  • foot +14 2d10+7 bludgeoning reach 10 ft
AC
21
HP
110
STR
+7
DEX
+0
CON
+2
INT
-4
WIS
+2
CHA
+0

AC 21

Fort +16

Ref +9

Will +14

HP 110

Glowing Bones An iridescent animal emits phosphorescent bright light in a 15-foot aura. The animal can suppress this display until the end of its next turn as a single action, which has the concentrate trait. The color of the light is determined by the iridescent animal’s creator.

Speed 40 feet

Melee

[Single Action]

tusk +14 (reach 10 feet),

Damage 3d8+7 piercing

Melee

[Single Action]

trunk +16 (reach 15 feet),

Damage grabbing trunk

Melee

[Single Action]

foot +14 (reach 10 feet),

Damage 2d10+7 bludgeoning plus color splash

Color Splash (Visual) When the iridescent elephant stomps its foot, a bright, disorienting burst of light pulses through its leg.