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Monsters

Insidiator

AC 15

commonDevilFiendUnholy
Lvl 1DevilFiendUnholy
AC
15
HP
20
Perc
+10
Fort
+4
Ref
+7
Will
+9
STR
+1
DEX
+2
CON
+1
INT
+3
WIS
+1
CHA
+4
Speed25 ft, fly 20 ft
Actions
  • claw +7 1d4+3 slashing
  • wing +7 1d6+3 bludgeoning
  • web +9 30 ft
AC
15
HP
20
STR
+1
DEX
+2
CON
+1
INT
+3
WIS
+1
CHA
+4

AC 15

Fort +4

Ref +7

Will +9

+1 status to all saves vs. magic

HP 20

Immunities

fire

Speed 25 feet, fly 20 feet

Melee

[Single Action]

claw +7 (Agile, magical, unholy),

Damage 1d4+3 slashing

Melee

[Single Action]

wing +7 (Agile, magical, unholy),

Damage 1d6+3 bludgeoning

Ranged

[Single Action]

web +9 (range increment 30 feet),

Damage web trap

Divine Innate Spells DC 17

  • Cantrips (1st)

Daze

  • 1st

Bane (at will), Ventriloquism

Chameleon Skin [Single Action] (Concentrate, divine, illusion) The insidiator changes the coloration of their skin to match their surrounding environment. Doing so allows them to Hide even if they don't have cover.