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Monsters

Imperfect Automaton

AC 23

rareAutomatonConstruct
Lvl 6AutomatonConstructRare
AC
23
HP
85
Perc
+12
Fort
+16
Ref
+11
Will
+14
STR
+5
DEX
+3
CON
+4
INT
+3
WIS
+0
CHA
+2
Speed25 ft
Actions
  • fist +17 2d8+8 bludgeoning plus
  • energy beam +17 2d10+3 cold 60 ft
AC
23
HP
85
STR
+5
DEX
+3
CON
+4
INT
+3
WIS
+0
CHA
+2

AC 23

Fort +16

Ref +11

Will +14

HP 85

Immunities

bleed, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

Unsubstantiated Consciousness When an imperfect automaton succeeds at a Will save, it gets a critical success instead. When it fails at a Will save, it gets a critical failure instead.

Speed 25 feet

Melee

[Single Action]

fist +17 (Magical),

Damage 2d8+8 bludgeoning plus Grab

Ranged

[Single Action]

energy beam +17 (Cold, Magical, range increment 60 feet),

Damage 2d10+3 cold

Empty Wail [Two Actions] (Auditory, Emotion, Mental) The imperfect automaton utters a mournful cry in a 30-foot cone.