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Immense Mandragora
A root-bound horror that lunges from the soil to bite and drain blood, lashing with a thorny, venomous vine to pin prey before it can flee.
uniquePlant
A monstrous root-bound horror that lunges from the soil to bite, lash, and drain the blood of anything it can pin in its coils.
Its jaws grab on a hit — see Improved Grab — and an agile thorny vine (reach 30 feet) injects immense mandragora venom.
In play
- Vulnerable to Supernatural Darkness Whenever a mandragora begins its turn in an area of magical darkness, it is slowed 1 on that turn.
- Blood Drain [Single Action] Requirements The immense mandragora has a creature grabbed; Effect The immense mandragora drains blood from the creature it has grabbed, dealing 12d6 damage.
Level 20
Perception +33 · Senses blood scent, low-light visionLanguages Abyssal, Aklo, Common, Sylvan · Skills Acrobatics +35, Athletics +35, Stealth +38
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +10 | +5 | +6 | +0 | +7 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 43 | +34 | +31 | +35 |
HP 400 · Resistances bludgeoning 20, electricity 20 · Weaknesses fire 20
Speed 40 feet, burrow 10 feet, climb 40 feet
Actions
- Melee Jaws [Single Action] +38, Damage 4d12+18 piercing plus
- Melee Thorny vine [Single Action] +38 (reach 30 ft, Agile), Damage 4d8+18 slashing