Ildamir
A primal stag of fate whose presence nudges any nearby roll toward fortune or ruin, blessing the worthy and doom the rest with a thought.
A great stag of the wilds whose antlers tangle with the threads of destiny itself, Ildamir is a suvarden — a primal arbiter of fortune. It nudges the world toward the outcomes it favors, blessing the worthy and ruining the rest with a thought.
In play
Ildamir has all-around vision.
Attack of Opportunity [Reaction]
Reweave Fate [Reaction] (divination, primal) Trigger A non-suvarden creature within 30 feet of the suvarden attempts an attack roll, skill check, or saving throw; Effect The suvarden interferes with the triggering creature's action, pushing it toward a specific outcome. The suvarden decides on a favorable or an unfavorable outcome. With a favorable outcome, the creature rolls the triggering check a second time and takes the higher result; this is a fortune effect. With an unfavorable outcome, the creature rolls the triggering check a second time and takes the lower result; this is a misfortune effect.
Level 20
Perception +36 · Senses darkvision · Languages Aklo, Druidic, Sylvan; telepathy 100 feet · Skills Acrobatics +37, Athletics +34, Diplomacy +37, Nature +34, Norn Lore +36, Occultism +32, Society +32
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +7 | +6 | +4 | +6 | +9 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 45 | +35 | +33 | +36 |
HP 375 · Immunities confused, controlled, misfortune
Speed 50 feet, climb 20 feet, fly 30 feet
Actions
- Melee Antler [Single Action] +36, Damage 4d12+16 piercing
- Melee Hoof [Single Action] +36 (reach 10 ft), Damage 4d10+16 bludgeoning