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Monsters

Ice Mummy

AC 26

uncommonColdMummyUndead
Lvl 8ColdMummyUncommonUndead
AC
26
HP
130
Perc
+16
Fort
+16
Ref
+13
Will
+18
STR
+5
DEX
+3
CON
+2
INT
+5
WIS
+4
CHA
+6
Speed20 ft
Actions
  • staff +20 2d4+7 bludgeoning
  • fist +19 2d6+7 bludgeoning
AC
26
HP
130
STR
+5
DEX
+3
CON
+2
INT
+5
WIS
+4
CHA
+6

AC 26

Fort +16

Ref +13

Will +18

HP 130

(negative healing)

Immunities

death effects, disease, paralyzed, poison, unconscious

Great Despair (aura, emotion, enchantment, fear, incapacitation, mental, occult) 30 feet. Living creatures are frightened 1 while in an ice mummy's great despair aura. They can't naturally recover from this fear while in the area but recover instantly once they leave it. When a creature first enters the area, it must succeed at a DC 24 Will save (after taking the penalty from being frightened) or be paralyzed for 1d4 rounds. The creature is then temporarily immune for 24 hours.

Speed 20 feet