Ice Linnorm
A dragon of glacial heights whose venomous bite regenerates through most wounds, leaving anyone who slays it cursed with an unending chill.
The ice linnorm dwells amid glacial crevasses, atop wind-blasted mountain peaks, or within glittering caverns carved from the hearts of the mightiest of icebergs.
In play
Its jaws inject ice linnorm venom on a hit. The ice linnorm has regeneration 10 (deactivated by cold iron).
Curse of Frost (cold, curse, primal) When a creature slays the ice linnorm, it must succeed at a DC 40 Will save or gain weakness to cold 15 with an unlimited duration.
Reactive Strike [Reaction] Tail only.
Level 17
Perception +29 · Senses darkvision, scent (imprecise) 60 feet, _truesight_ · Languages Aklo, Draconic, Fey · Skills Acrobatics +28, Athletics +32
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +5 | +7 | -3 | +6 | +7 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 41 | +32 | +28 | +27 |
HP 330 · Immunities cold, curse, paralyzed, sleep · Weaknesses cold iron 15, fire 10
Speed 35 feet, fly 100 feet, swim 40 feet; unfettered movement
Actions
- Melee Jaws [Single Action] +34 (reach 25 ft, Magical), Damage 3d12+17 piercing
- Melee Claw [Single Action] +34 (reach 20 ft, Agile, Magical), Damage 3d8+17 slashing
- Melee Tail [Single Action] +34 (reach 25 ft, Agile, Magical), Damage 3d6+17 bludgeoning plus