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Monsters

Ice Golem

AC 21

uncommonColdConstructGolemMindless
Lvl 5ColdConstructGolemMindlessUncommon
AC
21
HP
80
Perc
+9
Fort
+15
Ref
+11
Will
+9
STR
+5
DEX
+0
CON
+4
INT
-5
WIS
+0
CHA
-5
Speed25 ft
Actions
  • fist +15 2d6+7 bludgeoning
AC
21
HP
80
STR
+5
DEX
+0
CON
+4
INT
-5
WIS
+0
CHA
-5

AC 21

Fort +15

Ref +11

Will +9

HP 80

Immunities

bleed, cold, death effects, disease, doomed, drained, electricity, fatigued, healing, magic (see Golem Antimagic below), mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

Golem Antimagic harmed by fire (4d6, 1d10 from areas or persistent damage); healed by cold (area 1d6 HP); slowed by water

Icy Demise (arcane, cold, evocation) When an ice golem is destroyed, its body explodes in a blast of frigid air and razor-sharp ice, dealing 2d6 slashing damage and 2d6 cold damage to creatures in a 20-foot emanation, with a DC 19 basic Reflex save.

Vulnerable to Endure Elements An ice golem can be targeted with _endure e