I
Ambushes erupt straight out of the ground as grasping arms and a venom-laced beak drag prey down into a burrow before they can recover.
A burrowing horror that strikes from beneath the earth, the I drags its prey down with grasping arms and a venomous beak before crushing the life from it.
Primal Innate Spells DC 25
- 1st Shockwave (at will)
- 3rd Noxious Vapors, Shifting Sand
Constrict [Single Action] 1d8+8 bludgeoning
I Venom (Poison) Saving Throw DC 25 Fortitude; Maximum Duration 6 rounds; Stage 1 2d6 poison damage and enfeebled 1 (1 round); Stage 2 2d6 poison damage, enfeebled 1, and flat-footed (1 round); Stage 3 2d6 poison damage, enfeebled 2, and flat-footed (1 round)
Level 7
Perception +19 · Senses darkvision, tremorsense (imprecise) 30 feet · Languages Common, Gnoll, Osiriani; (can't speak any language), telepathy 100 feet · Skills Arcana +16, Athletics +16, Diplomacy +14, Spellscar Lore +19, Thievery +16
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +1 | +2 | +4 | +2 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 25 | +14 | +12 | +14 |
HP 110 · Resistances bludgeoning 10
Speed 25 feet, burrow 25 feet
Actions
- Melee Arm [Single Action] +16 (reach 10 ft, Agile), Damage 2d8+6 bludgeoning plus
- Melee Beak [Single Action] +16, Damage 2d8+6 piercing