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Sorted A-ZMonsters
I
AC 25
uniqueAberration
Lvl 7AberrationUnique
- AC
- 25
- HP
- 110
- Perc
- +19
- Fort
- +14
- Ref
- +12
- Will
- +14
- STR
- +4
- DEX
- +1
- CON
- +2
- INT
- +4
- WIS
- +2
- CHA
- +1
Speed25 ft, burrow 25 ft
Actions
- arm +16 2d8+6 bludgeoning plus reach 10 ft
- beak +16 2d8+6 piercing
- AC
- 25
- HP
- 110
- STR
- +4
- DEX
- +1
- CON
- +2
- INT
- +4
- WIS
- +2
- CHA
- +1
AC 25
Fort +14
Ref +12
Will +14
HP 110
Speed 25 feet, burrow 25 feet
Melee
[Single Action]
arm +16 (Agile, reach 10 feet),
Damage 2d8+6 bludgeoning plus Grab
Melee
[Single Action]
beak +16,
Damage 2d8+6 piercing plus I venom
Primal Innate Spells DC 25
- 1st
Shockwave (at will)
- 3rd
Constrict [Single Action] 1d8+8 bludgeoning
I Venom (Poison) Saving Throw DC 25 Fortitude; Maximum Duration 6 rounds; Stage 1 2d6 poison damage and enfeebled 1 (1 round); Stage 2 2d6 poison damage, enfeebled 1, and flat-footed (1 round); Stage 3 2d6 poison damage, enfeebled 2, and flat-footed (1 round)