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Monsters

I

AC 25

uniqueAberration
Lvl 7AberrationUnique
AC
25
HP
110
Perc
+19
Fort
+14
Ref
+12
Will
+14
STR
+4
DEX
+1
CON
+2
INT
+4
WIS
+2
CHA
+1
Speed25 ft, burrow 25 ft
Actions
  • arm +16 2d8+6 bludgeoning plus reach 10 ft
  • beak +16 2d8+6 piercing
AC
25
HP
110
STR
+4
DEX
+1
CON
+2
INT
+4
WIS
+2
CHA
+1

AC 25

Fort +14

Ref +12

Will +14

HP 110

Speed 25 feet, burrow 25 feet

Melee

[Single Action]

arm +16 (Agile, reach 10 feet),

Damage 2d8+6 bludgeoning plus Grab

Melee

[Single Action]

beak +16,

Damage 2d8+6 piercing plus I venom

Primal Innate Spells DC 25

  • 1st

Shockwave (at will)

  • 3rd

Noxious Vapors, Shifting Sand

Constrict [Single Action] 1d8+8 bludgeoning

I Venom (Poison) Saving Throw DC 25 Fortitude; Maximum Duration 6 rounds; Stage 1 2d6 poison damage and enfeebled 1 (1 round); Stage 2 2d6 poison damage, enfeebled 1, and flat-footed (1 round); Stage 3 2d6 poison damage, enfeebled 2, and flat-footed (1 round)