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Monsters

Hymmir Urath

AC 21

uniqueGhoulUndead
Lvl 5GhoulUndeadUnique
AC
21
HP
80
Perc
+13
Fort
+9
Ref
+15
Will
+13
STR
+5
DEX
+4
CON
+2
INT
+0
WIS
+4
CHA
+2
Speed30 ft, burrow 5 ft
Actions
  • jaws +14 2d6+7
  • claw +14 2d4+7
AC
21
HP
80
STR
+5
DEX
+4
CON
+2
INT
+0
WIS
+4
CHA
+2

AC 21

Fort +9

Ref +15

Will +13

HP 80

(negative healing)

Immunities

death effects, disease, paralyzed, poison, unconscious

Speed 30 feet, burrow 5 feet

Melee

[Single Action]

jaws +14 (Finesse),

Damage 2d6+7 plus ghoul fever and paralysis

Melee

[Single Action]

claw +14 (Agile, Finesse),

Damage 2d4+7 plus paralysis

Consume Flesh [Single Action] (Manipulate) Requirements The ghoul is adjacent to the corpse of a creature that died within the last hour. Effect The ghoul devours a chunk of the corpse and regains 3d6 Hit Points. It can regain Hit Points from any given corpse only once.