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Hymmir Urath
AC 21
uniqueGhoulUndead
Lvl 5GhoulUndeadUnique
- AC
- 21
- HP
- 80
- Perc
- +13
- Fort
- +9
- Ref
- +15
- Will
- +13
- STR
- +5
- DEX
- +4
- CON
- +2
- INT
- +0
- WIS
- +4
- CHA
- +2
Speed30 ft, burrow 5 ft
Actions
- jaws +14 2d6+7
- claw +14 2d4+7
- AC
- 21
- HP
- 80
- STR
- +5
- DEX
- +4
- CON
- +2
- INT
- +0
- WIS
- +4
- CHA
- +2
AC 21
Fort +9
Ref +15
Will +13
HP 80
(negative healing)
Immunities
death effects, disease, paralyzed, poison, unconscious
Speed 30 feet, burrow 5 feet
Melee
[Single Action]
jaws +14 (Finesse),
Damage 2d6+7 plus ghoul fever and paralysis
Melee
[Single Action]
claw +14 (Agile, Finesse),
Damage 2d4+7 plus paralysis
Consume Flesh [Single Action] (Manipulate) Requirements The ghoul is adjacent to the corpse of a creature that died within the last hour. Effect The ghoul devours a chunk of the corpse and regains 3d6 Hit Points. It can regain Hit Points from any given corpse only once.