Hydra
Hydras are multiheaded, foul-tempered serpentine beasts with voracious appetites, widely feared for their regeneration abilities.
- AC
- 23
- HP
- 90
- Perc
- +17
- Fort
- +15
- Ref
- +12
- Will
- +10
- STR
- +7
- DEX
- +4
- CON
- +5
- INT
- -3
- WIS
- +2
- CHA
- -1
- fangs +16 2d6+7 piercing reach 10 ft
- AC
- 23
- HP
- 90
- STR
- +7
- DEX
- +4
- CON
- +5
- INT
- -3
- WIS
- +2
- CHA
- -1
Hydras are multiheaded, foul-tempered serpentine beasts with voracious appetites, widely feared for their regeneration abilities.
AC 23 all-around vision
Fort +15
Ref +12
Will +10
all-around vision
HP 90
(body, head regrowth)
, regeneration hydra
HP (head) 15
Immunities
area damage
Head Regrowth A hydra ordinarily has five heads. A creature can attempt to sever one of the hydra's heads by specifically targeting it and dealing damage equal to the head's Hit Points. A head that is not completely severed returns to full Hit Points at the end of any creature's turn.
A hydra can regrow a severed head using hydra regeneration. A creature can prevent this regrowth by dealing acid or fire damage to the stump, cauterizing it.