Hunter Wight
An undead archer hunts the living for sport, draining life with every hit and rigging its own corpse to explode in a final trap.
A wight that hunts the living for sport, this undead archer stalks its quarry through ruin and wilderness, draining the life from any it strikes and rigging its own corpse as a final, lethal trap.
Both the hunter wight's claw and its composite longbow Strikes deal drain life on a hit. It has negative healing.
Final Snare [Reaction] Trigger The hunter wight is reduced to 0 Hit Points; Effect The hunter wight has rigged their own body with a snare, which they trigger before being destroyed. Slivers of bone launch at an adjacent creature, dealing 4d8 piercing damage (DC 25 basic Reflex save).
Level 7
Perception +16 · Senses darkvision · Languages Common, Necril · Skills Athletics +14, Crafting +14, Intimidation +12, Stealth +17
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +4 | +2 | +1 | +3 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +13 | +17 | +14 |
HP 112 · Immunities death effects, disease, paralyzed, poison, unconscious
Speed 25 feet
Actions
- Melee Claw [Single Action] +16 (Agile), Damage 1d8+9 slashing
- Ranged Composite longbow [Single Action] +18 (range 100 ft, deadly d10, Propulsive, volley 30 feet), Damage 1d8+7 piercing