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Hunter Wight
AC 24
uncommonUndeadWight
Lvl 7UncommonUndeadWight
- AC
- 24
- HP
- 112
- Perc
- +16
- Fort
- +13
- Ref
- +17
- Will
- +14
- STR
- +3
- DEX
- +4
- CON
- +2
- INT
- +1
- WIS
- +3
- CHA
- +2
Speed25 ft
Actions
- claw +16 1d8+9 slashing
- composite longbow +18 1d8+7 piercing 100 ft
- AC
- 24
- HP
- 112
- STR
- +3
- DEX
- +4
- CON
- +2
- INT
- +1
- WIS
- +3
- CHA
- +2
AC 24
Fort +13
Ref +17
Will +14
HP 112
(negative healing)
Immunities
death effects, disease, paralyzed, poison, unconscious
Final Snare [Reaction] Trigger The hunter wight is reduced to 0 Hit Points; Effect The hunter wight has rigged their own body with a snare, which they trigger before being destroyed. Slivers of bone launch at an adjacent creature, dealing 4d8 piercing damage (DC 25 basic Reflex save).
Speed 25 feet
Melee
[Single Action]
claw +16 (Agile),
Damage 1d8+9 slashing plus drain life
Ranged
[Single Action]
composite longbow +18 (deadly d10, Propulsive, range increment 100 feet, volley 30 feet),
Damage 1d8+7 piercing plus drain life