Hungry Ghost
A neglected soul's restless ghost seeks any chance to do good in hopes of final rest, and simply won't stay destroyed until it finds it.
Hungry ghosts arise from those who didn't receive proper burials or whose graves were neglected. They are not bound to a site or item but are compelled to see opportunities to commit good deeds in hopes of gaining favors that can aid them in achieving a final rest.
The hungry ghost has void healing.
In play
Rejuvenation (divine) When a hungry ghost is destroyed, they reform after 2d4 days fully healed at the location where they were last destroyed.
Level 6
Perception +13 · Senses darkvision · Languages Common, Necril; one other language · Skills Deception +14, Diplomacy +14, Ghost Lore +18, Religion +15
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +5 | +0 | +4 | +5 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 23 | +12 | +15 | +15 |
HP 60 · Immunities bleed, death effects, disease, paralyzed, poison, precision, unconscious · Resistances all damage 5 (except force, _ghost touch_, spirit, or vitality, double resistance vs. non-magical)
Speed fly 25 feet
Actions
- Melee Ghostly touch [Single Action] +17 (Agile, finesse, magical, unarmed), Damage 2d8+4 void
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