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Monsters

Huldra

AC 21

uncommonFey
Lvl 4FeyUncommon
AC
21
HP
70
Perc
+13
Fort
+9
Ref
+14
Will
+11
STR
+5
DEX
+4
CON
+1
INT
+1
WIS
+3
CHA
+5
Speed30 ft
Actions
  • fist +14 2d6+7 bludgeoning
  • tail +14 2d4+7 bludgeoning plus
AC
21
HP
70
STR
+5
DEX
+4
CON
+1
INT
+1
WIS
+3
CHA
+5

AC 21

Fort +9

Ref +14

Will +11

HP 70

, regeneration 5 (deactivated by acid or fire)

Speed 30 feet

Melee

[Single Action]

fist +14,

Damage 2d6+7 bludgeoning

Melee

[Single Action]

tail +14 (Agile, Backswing),

Damage 2d4+7 bludgeoning plus Befuddling Lash

Befuddling Lash (Curse, Enchantment, Mental) When the huldra damages a creature with their tail, a wave of befuddlement clouds the target's thoughts. The creature must succeed at a DC 19 Will save or become stupefied 1 (stupefied 2 on a critical failure) for 1 minute.

Manipulate Luck [Single Action] (Curse, Primal) Frequency once per day; Effect The huldra touches another creature to manipulate the creature's luck.