Huldra
A forest fey appears beautiful from the front and hollow as rotted wood from behind, luring travelers off the path before her tail strikes.
Beautiful from the front and hollow as a rotted log from behind, the huldra is a forest fey who lures travelers off the path with a kind face and a cow's tail she keeps hidden beneath her skirts.
She regenerates 5 Hit Points each round; this regeneration is deactivated by acid or fire.
Befuddling Lash (Curse, Enchantment, Mental) When the huldra damages a creature with their tail, a wave of befuddlement clouds the target's thoughts. The creature must succeed at a DC 19 Will save or become stupefied 1 (stupefied 2 on a critical failure) for 1 minute.
Manipulate Luck [Single Action] (Curse, Primal) Frequency once per day; Effect The huldra touches another creature to manipulate the creature's luck.
Level 4
Perception +13 · Senses darkvision, scent (imprecise) 60 feet · Languages Common, Sylvan · Skills Athletics +11, Deception +13, Diplomacy +13, Intimidation +11, Nature +10
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +4 | +1 | +1 | +3 | +5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 21 | +9 | +14 | +11 |
HP 70 · Weaknesses cold iron 5, fire 5
Speed 30 feet
Actions
- Melee Fist [Single Action] +14, Damage 2d6+7 bludgeoning
- Melee Tail [Single Action] +14 (Agile, Backswing), Damage 2d4+7 bludgeoning plus
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