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Sorted A-ZMonstersHumanoid
Hryngar Breccia Squad
A lockstep squad of duergar marksmen answers any threat with a coordinated crossbow volley before closing the gap behind a wall of shields.
uncommonDuergarDwarfHumanoidTroop
A disciplined squad of hryngar (duergar) marksmen advancing in lockstep, the breccia squad answers any threat with a withering, coordinated volley of crossbow bolts before closing behind a wall of shields.
It has a +2 status bonus to all saves vs. magic.
In play
- Light Blindness
- Troop Defenses
- Attack of Opportunity [Reaction]
- Shield Block [Reaction]
- Bolt Barrage [Two Actions] The hryngar breccia squad draws or reloads its crossbows, then launches a ranged attack in the form of a volley. This volley is a 10-foot burst within 120 feet that deals 4d8 piercing damage (DC 28 basic Reflex save). When the hryngar breccia squad is reduced to 8 or fewer squares, this area decreases to a 5-foot burst.
- Form Up [Single Action]
Level 9
Perception +18 · Senses darkvision · Languages Common, Dwarven, Undercommon · Skills Athletics +21, Crafting +18, Intimidation +16, Religion +18, Survival +18
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +2 | +4 | +2 | +3 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 28 | +20 | +15 | +18 |
HP 150 · Weaknesses area damage12, splash damage 6
Speed 20 feet; troop movement
Abilities
- Form Up [Single Action]