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Howling Spawn
AC 31
rareAberration
Lvl 11AberrationRare
- AC
- 31
- HP
- 175
- Perc
- +21
- Fort
- +24
- Ref
- +21
- Will
- +18
- STR
- +7
- DEX
- +6
- CON
- +7
- INT
- +3
- WIS
- +4
- CHA
- +3
Speed35 ft, fly 15 ft, swim 30 ft, climb 20 ft
Actions
- claw +24 2d10+13 slashing plus reach 10 ft
- spit +23 1d6 fire 30 ft
- AC
- 31
- HP
- 175
- STR
- +7
- DEX
- +6
- CON
- +7
- INT
- +3
- WIS
- +4
- CHA
- +3
AC 31
Fort +24
Ref +21
Will +18
HP 175
, regeneration [](/MonsterAbilities.aspx?ID=26) 20 (deactivated by cold)
Immunities
emotion, fear
Frightful Presence (aura, emotion, fear, mental) 60 feet, DC 27
Putrid Evanescence [Reaction] Frequency once per hour; Trigger The howling spawn is damaged by another creature; Effect The howling spawn bursts into a cloud of putrid smoke, ash, and nightmares, becoming invisible and teleporting up to 30 feet away to an unoccupied space it can see. It remains invisible until the end of its next turn or until it uses a
hostile action, whichever comes first.
Speed 35 feet, climb 20 feet, fly 15 feet, swim 30 feet