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Monsters

Hooplamander

Many a traveler has heard a loud rumble from behind and turned to see a strange wheel bearing down upon them.

commonBeast
Lvl 5Beast
AC
21
HP
78
Perc
+12
Fort
+12
Ref
+15
Will
+9
STR
+5
DEX
+5
CON
+3
INT
-2
WIS
+0
CHA
+2
Speed25 ft
Actions
  • hookclaw +13 1d4+5 slashing
  • ridged tail +13 2d6+5 bludgeoning
AC
21
HP
78
STR
+5
DEX
+5
CON
+3
INT
-2
WIS
+0
CHA
+2

Many a traveler has heard a loud rumble from behind and turned to see a strange wheel bearing down upon them. Even if they can dodge it, they still might not be safe, for once the wheel stops, it unfurls into a hooplamander.

AC 21

Fort +12

Ref +15

Will +9

HP 78

Flexible Dodge [Reaction] Requirements The hooplamander is Unfurled; Trigger The hooplamander is targeted by a Strike; Effect The hooplamander gains a +2 circumstance bonus to AC against the triggering attack and enters its Wheels Up stance.

Speed 25 feet (40 feet in Wheels Up)

Melee

[Single Action]

hookclaw +13 (Agile, versatile P),

Damage 1d4+5 slashing plus 3d6 persistent bleed

Melee

[Single Action]

ridged tail +13 (Sweep),

Damage 2d6+5 bludgeoning