Hooktongue Hydra
A twelve-headed serpent lashes out with barbed tongues from every maw, and each severed head grows back unless the stump is burned.
A twelve-headed serpent named for the barbed tongues that lash from each maw, the Hooktongue Hydra is a tangle of striking necks that grows back faster than most foes can hack it apart. Cut a head and two threats remain where one stood.
Attack of Opportunity [Reaction]
Head Regrowth The Hooktongue Hydra has twelve heads. A creature can attempt to sever one of the hydra's heads by specifically targeting it and dealing damage equal to the head's Hit Points. A head that is not completely severed returns to full Hit Points at the end of any creature's turn.
A hydra can regrow a severed head using Hydra Regeneration. A creature can prevent this regrowth by dealing acid or fire damage to the stump, cauterizing it.
Level 13
Perception +26 · Senses low-light vision, scent (imprecise) 30 feet · Skills Athletics +27, Stealth +24
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +5 | +6 | -3 | +5 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 34 | +25 | +24 | +22 |
HP 240 · Immunities area damage · Weaknesses slashing 5
Speed 25 feet, swim 25 feet
Actions
- Melee Fangs [Single Action] +27 (reach 10 ft), Damage 3d10+14 piercing