Hodag
A beast of logger folklore turns out grimly real, tearing into prey with jaws, claws, and a spiked tail in one relentless flurry.
Because they're often fantastically described in the wild tall tales of loggers or miners, hodags are considered by many to exist only in local folklore. However, some individuals have actually encountered these dangerous beasts firsthand, though even fewer have lived to tell the tale.
In play
Ferocity [Reaction]
Rip and Tear [Two Actions] The hodag makes two claw Strikes and one jaws Strike in any order.
Level 6
Perception +14 · Senses darkvision, scent (imprecise) 30 feet · Languages Common; (can't speak any language) · Skills Athletics +13, Stealth +14, Survival +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +4 | +5 | -2 | +4 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +17 | +14 | +12 |
HP 90
Speed 25 feet, burrow 15 feet
Actions
- Melee Jaws [Single Action] +17, Damage 2d8+8 piercing
- Melee Claw [Single Action] +17 (Agile), Damage 2d6+8 slashing
- Melee Spiked tail [Single Action] +17 (reach 10 ft, versatile P), Damage 2d6+8 bludgeoning plus
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