Hobji
A wiry morlock killer scales in close to choke the fight out of an isolated victim while his pack finishes off anyone flat-footed.
A wiry, climbing killer who prefers to get a hand around a throat and squeeze the fight out of a victim while his pack picks off the rest. Hobji works the flanks, striking where his prey is already off-balance.
The hobji has a +2 status bonus to all saves vs. disease and poison.
Sneak Attack Hobji's Strikes deal an additional 1d6 precision damage to flat-footed creatures.
Strangling Grasp [Free Action] Trigger Hobji hits a Medium or smaller creature with his fist Strike; Effect The creature is grabbed, and Hobji begins to strangle the creature. The creature is suffocating and can't speak as long as it's strangled.
Level 3
Perception +8 · Senses darkvision · Languages Undercommon · Skills Athletics +9, Crafting +6, Stealth +10, Thievery +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +3 | +1 | +3 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 19 | +8 | +11 | +9 |
HP 45
Speed 30 feet, climb 20 feet
Actions
- Melee Fist [Single Action] +12, Damage 1d6+6 bludgeoning plus
- Melee Warhammer [Single Action] +13 (Magical, Shove), Damage 1d8+6 bludgeoning
- Melee Jaws [Single Action] +12 (Agile), Damage 1d4+6 piercing