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Monsters

Hillstomper

AC 31

uniqueAnimal
Lvl 11AnimalUnique
AC
31
HP
200
Perc
+21
Fort
+22
Ref
+16
Will
+21
STR
+8
DEX
+1
CON
+5
INT
+2
WIS
+2
CHA
+2
Speed45 ft
Actions
  • tusk +24 3d8+14 piercing reach 15 ft
  • trunk +24 reach 15 ft
  • foot +24 2d10+14 bludgeoning reach 10 ft
AC
31
HP
200
STR
+8
DEX
+1
CON
+5
INT
+2
WIS
+2
CHA
+2

AC 31

Fort +22

Ref +16

Will +21

+2 status to saves vs. cold

HP 200

Cold Adaptation The mammoth reduces the effects it suffers from cold environments by one step.

Speed 45 feetVariant mammoth

Melee

[Single Action]

tusk +24 (reach 15 feet),

Damage 3d8+14 piercing

Melee

[Single Action]

trunk +24 (reach 15 feet),

Damage grabbing trunk

Melee

[Single Action]

foot +24 (reach 10 feet),

Damage 2d10+14 bludgeoning

Dual Tusks [Single Action] The mammoth makes two tusk Strikes, each against a different creature. This counts as one attack for the mammoth's multiple attack penalty, and the penalty doesn't increase until after both attacks.

Grabbing Trunk A Medium or smaller creature hit by the mammoth's trunk is grabbed.