Hillstomper
A colossal mammoth bred for the harshest cold flattens whatever stands in its path, goring with two tusks and hauling prey up in its trunk.
The hillstomper is a colossal mammoth bred for the coldest reaches, a wall of muscle and tusk that flattens whatever stands before it. Whole hillsides give way under its tread.
Cold Adaptation The mammoth reduces the effects it suffers from cold environments by one step. It also has a +2 status bonus to saves vs. cold.
Dual Tusks [Single Action] The mammoth makes two tusk Strikes, each against a different creature. This counts as one attack for the mammoth's multiple attack penalty, and the penalty doesn't increase until after both attacks.
Grabbing Trunk A Medium or smaller creature hit by the mammoth's trunk is grabbed.
Level 11
Perception +21 · Senses low-light vision, scent (imprecise) 30 feet · Languages Common · Skills Athletics +25, Diplomacy +19, Intimidation +19, Survival +21
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +1 | +5 | +2 | +2 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 31 | +22 | +16 | +21 |
HP 200
Speed 45 feetVariant mammoth
Actions
- Melee Tusk [Single Action] +24 (reach 15 ft), Damage 3d8+14 piercing
- Melee Trunk [Single Action] +24 (reach 15 ft)
- Melee Foot [Single Action] +24 (reach 10 ft), Damage 2d10+14 bludgeoning