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Monsters

Hill Giant Butcher

AC 36

rareEarthGiantHumanoid
Lvl 14EarthGiantHumanoidRare
AC
36
HP
260
Perc
+25
Fort
+28
Ref
+23
Will
+26
STR
+8
DEX
+4
CON
+5
INT
-2
WIS
+5
CHA
+0
Speed35 ft
Actions
  • battle axe +30 2d8+16 slashing
  • hatchet +30 2d6+16 slashing
  • rock +26 3d4+16 bludgeoning 120 ft
AC
36
HP
260
STR
+8
DEX
+4
CON
+5
INT
-2
WIS
+5
CHA
+0

AC 36

Fort +28

Ref +23

Will +26

HP 260

Catch Rock [Reaction]

Speed 35 feet

Melee

[Single Action]

battle axe +30 (Sweep),

Damage 2d8+16 slashing

Melee

[Single Action]

hatchet +30 (Agile, Sweep, thrown 10 feet),

Damage 2d6+16 slashing

Ranged

[Single Action]

rock +26 (Brutal, range increment 120 feet),

Damage 3d4+16 bludgeoning

Primal Innate Spells DC 31

  • 6th

Barkskin

  • 7th

Entangle, Longstrider

Menace Prey [Single Action] (Concentrate) The hill giant butcher designates up to two creatures they can see and hear, or one they're Tracking, as their prey. The hill giant butcher gains a +2 circumstance bonus to Perception checks to Seek the prey and to Intimidation checks to Demoralize the prey.