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MonstersGiant

Hill Giant

A brutish, none-too-clever giant bullies smaller folk and hurls boulders, and a single swing of its club can catch two foes at once.

commonEarthGiantHumanoid

Brutish and broad-shouldered, hill giants are the most common and least cunning of the true giants — content to bully smaller folk, hurl boulders, and take whatever they please by raw strength.

Catch Rock [Reaction]

Throw Rock [Single Action]

Wide Swing [Single Action] The hill giant makes a single greatclub Strike and compares the attack roll result to the ACs of up to two foes within its reach. This counts as two attacks for the hill giant's multiple attack penalty.

Level 7

Perception +13 · Senses low-light vision · Languages Common, Jotun · Skills Athletics +19, Intimidation +11

STRDEXCONINTWISCHA
+6+0+4-2+2+0
ACFortRefWill
24+17+12+13

HP 140

Speed 35 feet

Actions

  • Melee Greatclub [Single Action] +19 (reach 10 ft, Backswing, Shove), Damage 1d10+14 bludgeoning
  • Melee Fist [Single Action] +19 (reach 10 ft, Agile), Damage 1d6+4 bludgeoning
  • Ranged Rock [Single Action] +19 (range 120 ft, Brutal), Damage 1d8+14 bludgeoning

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