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Hieracosphinx

A hawk-headed sphinx stoops on prey with beak and claw, guarded by a hidden ward that turns one blow into a burst of speed.

commonBeast

A hieracosphinx is a hawk-headed sphinx, all raptor's fury where its kin are riddling sages — a winged predator that stoops on prey with beak and claw and guards itself with a single hidden spell.

In play

Buck [Reaction] DC 23

Contingent Glyph (abjuration, occult) A hieracosphinx has an innate magical defense similar to a contingency. When they take a specific type of energy damage (varying by the individual sphinx), they can use their reaction to have the glyph cast haste on them. The glyph is then dormant for 1 week. A critical success to Recall Knowledge about a particular hieracosphinx (30 or higher on the check) reveals which damage type triggers the glyph.

Level 5

Perception +14 · Senses darkvision · Languages Sphinx · Skills Acrobatics +11, Athletics +13, Intimidation +9, Survival +12

STRDEXCONINTWISCHA
+4+4+3-2+3+0
ACFortRefWill
22+12+15+10

HP 70

Speed 30 feet, fly 60 feet

Actions

  • Melee Beak [Single Action] +15, Damage 2d10+4 slashing
  • Melee Claw [Single Action] +15 (Agile), Damage 2d8+4 slashing

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