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Hexworm
These gray larvae inch across the ground with an instinct to feed on magic.
commonAnimal
Lvl 4Animal
- AC
- 20
- HP
- 45
- Perc
- +10
- Fort
- +11
- Ref
- +14
- Will
- +6
- STR
- +2
- DEX
- +4
- CON
- +3
- INT
- -5
- WIS
- +1
- CHA
- +0
Speed20 ft
Actions
- mandibles +8 2d6+2 piercing plus
- AC
- 20
- HP
- 45
- STR
- +2
- DEX
- +4
- CON
- +3
- INT
- -5
- WIS
- +1
- CHA
- +0
These gray larvae inch across the ground with an instinct to feed on magic.
AC 20
Fort +11
Ref +14
Will +6
HP 45
Arcanovore A hexworm has resistance 5 against all damage caused by spells.
Speed 20 feet
Melee
[Single Action]
mandibles +8,
Damage 2d6+2 piercing plus Arcane Consumption
Arcane Consumption [Single Action] The hexworm attempts to consume the magic of an adjacent magical effect or unattended magic item. It attempts a counteract check against the target with a +11 modifier. On a success, the magical effect ends. A magic item instead becomes a mundane item for 1 round. The hexworm gains 2d8 Hit Points.