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Hexworm

A gray larva inches forward with an unnerving hunger for magic, gnawing the enchantment out of spells and items alike as it feeds.

commonAnimal

These gray larvae inch across the ground with an instinct to feed on magic, gnawing the enchantment out of items and spells alike.

In play

Arcanovore A hexworm has resistance 5 against all damage caused by spells.

Arcane Consumption [Single Action] The hexworm attempts to consume the magic of an adjacent magical effect or unattended magic item. It attempts a counteract check against the target with a +11 modifier. On a success, the magical effect ends. A magic item instead becomes a mundane item for 1 round. The hexworm gains 2d8 Hit Points.

Level 4

Perception +10 · Senses arcanosense (precise) 60 feet · Skills Acrobatics +10, Arcana +12, Stealth +9

STRDEXCONINTWISCHA
+2+4+3-5+1+0
ACFortRefWill
20+11+14+6

HP 45 · Resistances arcanovore

Speed 20 feet

Actions

  • Melee Mandibles [Single Action] +8, Damage 2d6+2 piercing plus

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