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MonstersAnimal

Hexmoth

This moth's proboscis drains spellcraft from the air and hurls the stolen energy back, shrugging off the same magic it feeds on.

commonAnimal

A hexworm, upon consuming a sufficient quantity of magic, will spin a cocoon of magically infused silk, metamorphosing into its imago form. The hexmoth that emerges is a glutton for spellcraft, draining magic with its proboscis and hurling back the very energies it has devoured.

In play

Advanced Arcanovore A hexmoth has resistance 10 against all damage caused by spells. It's immune to one type of energy it consumed most as a hexworm, typically acid, cold, electricity, fire, or sonic.

Level 8

Perception +19 · Senses arcanosense (precise) 120 feet · Skills Acrobatics +16, Arcana +18, Stealth +14

STRDEXCONINTWISCHA
+3+6+3-4+1+2
ACFortRefWill
27+19+16+11

HP 105 · Immunities advanced arcanovore

Speed 20 feet, fly 40 feet

Actions

  • Melee Proboscis [Single Action] +13, Damage 2d10+9 piercing plus
  • Ranged Hexbolt [Single Action] +13 (range 30 ft), Damage 2d8+6 of the energy damage the hexmoth is immune to