Hexmoth
This moth's proboscis drains spellcraft from the air and hurls the stolen energy back, shrugging off the same magic it feeds on.
A hexworm, upon consuming a sufficient quantity of magic, will spin a cocoon of magically infused silk, metamorphosing into its imago form. The hexmoth that emerges is a glutton for spellcraft, draining magic with its proboscis and hurling back the very energies it has devoured.
In play
Advanced Arcanovore A hexmoth has resistance 10 against all damage caused by spells. It's immune to one type of energy it consumed most as a hexworm, typically acid, cold, electricity, fire, or sonic.
Level 8
Perception +19 · Senses arcanosense (precise) 120 feet · Skills Acrobatics +16, Arcana +18, Stealth +14
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +6 | +3 | -4 | +1 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +19 | +16 | +11 |
HP 105 · Immunities advanced arcanovore
Speed 20 feet, fly 40 feet
Actions
- Melee Proboscis [Single Action] +13, Damage 2d10+9 piercing plus
- Ranged Hexbolt [Single Action] +13 (range 30 ft), Damage 2d8+6 of the energy damage the hexmoth is immune to