Herexen
An undead born of a cleric's blasphemous rage seeks vengeance on its old deity, detonating in void energy when destroyed.
When a cleric rebels against their deity and dies in the grip of blasphemous rage, the heresies they committed in life may fuel their transformation into an undead herexen. Herexens seek vengeance against the deity they once worshipped, defiling temples, slaying the faithful, and rallying lesser undead and death cultists to aid them in their unholy quests.
The herexen has void healing.
In play
Final Blasphemy (divine, void) When the herexen is destroyed, it explodes in a wave of void energy with the effects of a 3-action harm spell (DC 18).
Level 2
Perception +8 · Senses darkvision · Languages Common, Necril · Skills Athletics +6, Deception +7, Religion +10, Stealth +6
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +2 | +1 | +0 | +4 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +5 | +8 | +10 |
HP 30 · Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Speed 25 feet
Actions
- Melee Dagger [Single Action] +10 (Agile, versatile S), Damage 1d6+4 piercing