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Monsters

Hellshadow

AC 33

rareFiendIncorporealUndeadUnholy
Lvl 13FiendIncorporealRareUndeadUnholy
AC
33
HP
175
Perc
+24
Fort
+23
Ref
+25
Will
+22
STR
-5
DEX
+6
CON
+5
INT
+4
WIS
+5
CHA
+8
Speedfly 40 ft
Actions
  • brimstone tendrils +27 3d8+6 fire reach 15 ft
AC
33
HP
175
STR
-5
DEX
+6
CON
+5
INT
+4
WIS
+5
CHA
+8

AC 33

Fort +23

Ref +25

Will +22

HP 175

(void healing)

Immunities

death effects, disease, fire, paralyzed, poison, precision, unconscious

Brimstone Cloak (aura, divine, fire, sanctified) 10 feet. The hellshadow constantly exudes a cloud of smoke that scorches flesh but leaves other materials unharmed. Living creatures who start their turn in this aura take 2d6 fire damage (DC 30 basic Reflex). On a critical failure, the creature is also sickened 1.

Speed fly 40 feet

Melee

[Single Action]

brimstone tendrils +27 (Agile, Finesse, Fire, reach 15 feet, Sanctified),

Damage 3d8+6 fire plus 2d6 void and clinging smoke