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Hellshadow
AC 33
rareFiendIncorporealUndeadUnholy
Lvl 13FiendIncorporealRareUndeadUnholy
- AC
- 33
- HP
- 175
- Perc
- +24
- Fort
- +23
- Ref
- +25
- Will
- +22
- STR
- -5
- DEX
- +6
- CON
- +5
- INT
- +4
- WIS
- +5
- CHA
- +8
Speedfly 40 ft
Actions
- brimstone tendrils +27 3d8+6 fire reach 15 ft
- AC
- 33
- HP
- 175
- STR
- -5
- DEX
- +6
- CON
- +5
- INT
- +4
- WIS
- +5
- CHA
- +8
AC 33
Fort +23
Ref +25
Will +22
HP 175
(void healing)
Immunities
death effects, disease, fire, paralyzed, poison, precision, unconscious
Brimstone Cloak (aura, divine, fire, sanctified) 10 feet. The hellshadow constantly exudes a cloud of smoke that scorches flesh but leaves other materials unharmed. Living creatures who start their turn in this aura take 2d6 fire damage (DC 30 basic Reflex). On a critical failure, the creature is also sickened 1.
Speed fly 40 feet
Melee
[Single Action]
brimstone tendrils +27 (Agile, Finesse, Fire, reach 15 feet, Sanctified),
Damage 3d8+6 fire plus 2d6 void and clinging smoke