/
Showing0entries
Sorted A-ZMonsters
Hellknight Cavalry Brigade
AC 27
commonAnimalHumanHumanoidTroop
Lvl 8AnimalHumanHumanoidTroop
- AC
- 27
- HP
- 135
- Perc
- +16
- Fort
- +18
- Ref
- +13
- Will
- +16
- STR
- +6
- DEX
- +1
- CON
- +4
- INT
- +2
- WIS
- +2
- CHA
- +3
Speed40 ft
- AC
- 27
- HP
- 135
- STR
- +6
- DEX
- +1
- CON
- +4
- INT
- +2
- WIS
- +2
- CHA
- +3
AC 27
Fort +18
Ref +13
Will +16
HP 135
Speed 40 feet; troop movement
Arrow Volley [Two Actions] The Hellknights draw or reload their longbows, then launch a ranged attack in the form of a volley. This volley is a 10-foot burst within 100 feet that deals 4d8 piercing damage (DC 23 basic Reflex save). When the troop is reduced to 8 or fewer squares, this area decreases to a 5-foot burst.
Form Up [Single Action]
Lance Charge [Three Actions] The brigade Forms Up, then Strides twice with a +10-foot circumstance bonus to its Speed.