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Monsters

Hellknight Cavalry Brigade

AC 27

commonAnimalHumanHumanoidTroop
Lvl 8AnimalHumanHumanoidTroop
AC
27
HP
135
Perc
+16
Fort
+18
Ref
+13
Will
+16
STR
+6
DEX
+1
CON
+4
INT
+2
WIS
+2
CHA
+3
Speed40 ft
AC
27
HP
135
STR
+6
DEX
+1
CON
+4
INT
+2
WIS
+2
CHA
+3

AC 27

Fort +18

Ref +13

Will +16

HP 135

Troop Defenses

Speed 40 feet; troop movement

Arrow Volley [Two Actions] The Hellknights draw or reload their longbows, then launch a ranged attack in the form of a volley. This volley is a 10-foot burst within 100 feet that deals 4d8 piercing damage (DC 23 basic Reflex save). When the troop is reduced to 8 or fewer squares, this area decreases to a 5-foot burst.

Form Up [Single Action]

Lance Charge [Three Actions] The brigade Forms Up, then Strides twice with a +10-foot circumstance bonus to its Speed.