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Heldin Ulgincamp

AC 16

uniqueDwarfHumanoid
Lvl 1DwarfHumanoidUnique
AC
16
HP
20
Perc
+7
Fort
+7
Ref
+4
Will
+10
STR
+1
DEX
+0
CON
+1
INT
+3
WIS
+4
CHA
+1
Speed20 ft
Actions
  • warhammer +7 1d8+1 bludgeoning
AC
16
HP
20
STR
+1
DEX
+0
CON
+1
INT
+3
WIS
+4
CHA
+1

AC 16

Fort +7

Ref +4

Will +10

HP 20

Speed 20 feet

Melee

[Single Action]

warhammer +7 (Shove),

Damage 1d8+1 bludgeoning

Divine Prepared Spells DC 17

  • Cantrips (1st)

Chill Touch, Shield, Stabilize

  • 1st

Heal, Magic Weapon

Anchor the Unliving [Two Actions] (Divine, Necromancy) Heldin displays their religious symbol at an undead creature within 30 feet. The creature must attempt a DC 17 Fortitude save.

Critical Success The creature is unaffected

Success Reduce the creature’s resistances by 1 for 1d4 rounds, after which it’s immune to this ability for 1 round.

Failure As success, but the resistances are reduced by 3.

Critical Failure As success, but the resistances are reduced by 5.