Hegremon
A frost-hardened raider treads across ice without slipping, raining arrows from a mammoth bow before closing in with blade and boot.
A frost-hardened raider who treads across ice without slipping, Hegremon fights at range with a mammoth bow and closes with blade and boot when the hunt turns personal. Cold is his element and his armor.
Evasion When Hegremon rolls a success on a Reflex save, he gets a critical success instead.
Level 13
Perception +27 · Senses low-light vision · Languages Common, Hallit, Jotun · Skills Acrobatics +27, Athletics +25, Crafting +24, Intimidation +23, Medicine +23, Nature +27, Stealth +27, Survival +27
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +8 | +4 | +5 | +6 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 34 | +23 | +27 | +21 |
HP 225 · Immunities cold · Weaknesses fire 10
Speed 30 feet, climb 15 feet; ice stride
Actions
- Melee Shortsword [Single Action] +26 (reach 10 ft, Agile, Finesse, Magical, versatile P), Damage 2d6+12 slashing
- Melee Foot [Single Action] +25 (reach 10 ft, Agile, Finesse), Damage 3d6+12 bludgeoning
- Ranged Mammoth bow [Single Action] +27 (range 180 ft, deadly d10, Magical, Propulsive, reload 0, volley 50 feet), Damage 3d8+9 piercing plus 2d6 additional piercing
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