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MonstersProtean

Hegessik

A writhing chaos-serpent rearranges its own body faster than wounds can settle, its maddening whispers leaving nearby minds confused.

commonMonitorProtean

A hegessik is a protean of unmaking, a writhing chaos-serpent whose body rearranges itself faster than any wound can settle. Reality frays at the edges where it coils, and the air around it mutters maddening nonsense.

The hegessik has a +1 status bonus to all saves vs. divine magic.

In play

Maddening Whispers (aura, divine, enchantment, mental) 30 feet. A susurrus of distracting whispers and dilations in reality surround a hegessik. When a non-protean ends its turn in the aura, it must attempt a DC 33 Will save. If it fails, it becomes confused for 1 round.

Protean Anatomy (divine, transmutation) A hegessik's vital organs shift and change shape and position constantly. Immediately after the hegessik takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type.

Level 15

Perception +29 · Senses darkvision, entropy sense (imprecise) 60 feet · Languages Abyssal, Celestial, Protean; telepathy 100 feet, _tongues_ · Skills Acrobatics +25, Athletics +27, Deception +29, Diplomacy +29, Intimidation +27, Religion +29, Stealth +27, Survival +27

STRDEXCONINTWISCHA
+8+6+7+4+6+6
ACFortRefWill
37+26+23+29

HP 250 · Resistances precision 10, protean anatomy 20 · Weaknesses lawful 15

Speed 30 feet, fly 30 feet, swim 30 feet; freedom of movement

Actions

  • Melee Jaws [Single Action] +30 (reach 10 ft, Chaotic, Magical), Damage 3d8+14 piercing plus 1d6 chaotic
  • Melee Claw [Single Action] +30 (reach 10 ft, Agile, Chaotic, Magical), Damage 2d8+14 slashing plus 1d6 chaotic
  • Melee Tail [Single Action] +30 (reach 15 ft, Chaotic, Magical), Damage 2d8+14 bludgeoning plus 1d6 chaotic and