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Monsters

Harrow Doll

AC 26

uncommonConstruct
Lvl 8ConstructUncommon
AC
26
HP
120
Perc
+14
Fort
+16
Ref
+16
Will
+17
STR
+3
DEX
+4
CON
+2
INT
+0
WIS
+5
CHA
+5
Speed25 ft
Actions
  • fist +17 2d12+6 bludgeoning plus
  • harrow card +18 2d8+6 slashing 60 ft
AC
26
HP
120
STR
+3
DEX
+4
CON
+2
INT
+0
WIS
+5
CHA
+5

AC 26

Fort +16

Ref +16

Will +17

HP 120

Immunities

bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal, paralyzed, poison, sickened, unconscious

Fortune’s Favor (fortune) Whenever the harrow doll attempts a specific type of saving throw, it rolls twice and takes the higher result. The type of saving throw is determined by the suit that featured most prominently in the doll’s most recent harrow reading: Fortitude (Hammers or Shields), Reflex (Keys or Books), or Will (Stars or Crowns). If the suit of its latest harrow reading is unknown, roll 1d6 at the beginning of combat to randomly determine it.

Speed 25 feet