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Harrow Doll
AC 26
uncommonConstruct
Lvl 8ConstructUncommon
- AC
- 26
- HP
- 120
- Perc
- +14
- Fort
- +16
- Ref
- +16
- Will
- +17
- STR
- +3
- DEX
- +4
- CON
- +2
- INT
- +0
- WIS
- +5
- CHA
- +5
Speed25 ft
Actions
- fist +17 2d12+6 bludgeoning plus
- harrow card +18 2d8+6 slashing 60 ft
- AC
- 26
- HP
- 120
- STR
- +3
- DEX
- +4
- CON
- +2
- INT
- +0
- WIS
- +5
- CHA
- +5
AC 26
Fort +16
Ref +16
Will +17
HP 120
Immunities
bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal, paralyzed, poison, sickened, unconscious
Fortune’s Favor (fortune) Whenever the harrow doll attempts a specific type of saving throw, it rolls twice and takes the higher result. The type of saving throw is determined by the suit that featured most prominently in the doll’s most recent harrow reading: Fortitude (Hammers or Shields), Reflex (Keys or Books), or Will (Stars or Crowns). If the suit of its latest harrow reading is unknown, roll 1d6 at the beginning of combat to randomly determine it.
Speed 25 feet