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Hardhead Mole
Mischievous, burrowing hardhead moles reside mainly in the grasslands and plains.
commonAnimal
Lvl 0Animal
- AC
- 15
- HP
- 20
- Perc
- +6
- Fort
- +5
- Ref
- +8
- Will
- +4
- STR
- +2
- DEX
- +3
- CON
- +3
- INT
- -4
- WIS
- +2
- CHA
- +0
Speed20 ft, burrow 20 ft
Actions
- jaws +4 1d6+2 piercing
- AC
- 15
- HP
- 20
- STR
- +2
- DEX
- +3
- CON
- +3
- INT
- -4
- WIS
- +2
- CHA
- +0
Mischievous, burrowing hardhead moles reside mainly in the grasslands and plains. One can often spot their burrowing by following the upended ground they leave behind, which can span for hundreds of feet.
AC 15
Fort +5
Ref +8
Will +4
HP 20
Burrowing Retreat [Reaction] (move) Trigger The hardhead mole is hit by a Strike; Effect The hardhead mole immediately Burrows to a burrow hole if there is one within 20 feet. This movement doesn't trigger reactions.
Speed 20 feet, burrow 20 feet
Melee
[Single Action]
jaws +4,
Damage 1d6+2 piercing
Shovel Earth [Single Action] (Manipulate) The hardhead mole leaves a burrow hole in its square or an adjacent square.