Halfling Troublemaker
A halfling's bravado can sometimes lead them into trouble. These tricksters often roam in groups trying to one-up each other's last prank.
- AC
- 16
- HP
- 18
- Perc
- +10
- Fort
- +4
- Ref
- +10
- Will
- +7
- STR
- +1
- DEX
- +4
- CON
- +1
- INT
- +0
- WIS
- +3
- CHA
- +3
- filcher's fork +9 1d4+1 piercing
- filcher's fork +9 1d4+1 piercing
- AC
- 16
- HP
- 18
- STR
- +1
- DEX
- +4
- CON
- +1
- INT
- +0
- WIS
- +3
- CHA
- +3
A halfling's bravado can sometimes lead them into trouble. These tricksters often roam in groups trying to one-up each other's last prank.
AC 16
Fort +4
Ref +10
Will +7
HP 18
Speed 30 feet
Melee
[Single Action]
filcher's fork +9 (Agile, Backstabber, deadly d6, Finesse, thrown 20 feet),
Damage 1d4+1 piercing
Ranged
[Single Action]
filcher's fork +9 (Agile, Backstabber, deadly d6, Finesse, thrown 20 feet),
Damage 1d4+1 piercing
Graffiti Egg [Single Action] the halfling troublemaker throws an egg filled with paint, glitter, and confetti at a creature within 30 feet. The target must succeed a DC 17 Reflex saving throw or become dazzled for 1 round (or 1 minute on a critical failure).